The Realms of Atlantasia
The Game Master's Bible
About the Book
Here is a complete tome! Within these pages is all you will need to run a successful campaign on a brand new world! In here you will meet beings you have never met anywhere else; a new concept of magic-using (8 different Schools of Magic/8 different Temples of Worship), each of which have their own spells; and the most realistic fantasy-based R.P.G. on the market! There will be some constants you have met before (i.e.: goblins, trolls, ogres, etc.), however, even these have a new slant on them! And as stated, the most realistic fantasy-based game around (if you do not get your armor and weapons repaired, you could lose them in the middle of battle; if you do not care for your horse, you could lose it as your horse has Life Points as well). So have fun with this brand new world and the many new being you will meet during your adventures!
About the Author
John Holland gained an interest in fantasy-based R.P.G.s back in the late 1980's. He soon became dis-enchanted with the game, but not with the concept. From this interest the idea of Atlantasia began forming and he began juggling a career in the Hospitality Industry and designing The Realms of Atlantasia. John lives in rural Alberta with his wife and their three "children", Mouse (our 12 yr. old Maine-coon kitty), Majyxx (our 1 1/2 yr. old "panda" kitty) and Marxx (our orange striped "gnome" kitty). He keeps busy putting together more books on Atlantasia; including more supplimentary books to the Game Master's Bible, plus novels of adventures in these realms.